Flight Simulator X

EDTracker user, Angus Macdonald, wrote in to let us know that EDTracker works fine in Microsoft Flight Simulator X using it as a native joystick device - just map your viewpoint axes to the appropriate EDTracker axes. Thanks for the heads up, Angus!

Other users have reported fun with setting configuration in Flight Simulator; if you use EDTracker natively, you need to enable Joystick and set the sensitivity in-game to full in order to get full head movement.

You can, of course, use the Opentrack method if you prefer but you should then disable the EDTracker2 joystick in your Flight Sim control options.